Genoplivningen af den klassiske XCOM-serie har allerede enorme mængder af goodwill fra de mere strategisk mindede spillere. Nu kan du godt skrue endnu mere op får både goodwill og forventningens glæde, for 2K Games har netop annonceret, at der kommer multiplayer med i XCOM: Enemy Unknown. For første gang i XCOM-universet kan du nu overtage styringen med rumvæsnerne og udsætte jorden for et heftigt angreb. Det er en mod en, hvor hver spiller selv sætter deres hold sammen. Faktisk kan du lave en gruppe ud af både rumvæsner og mennesker, hvis du skulle have lyst til det. Multiplayer spiller ikke rigtigt ind i den overordnende historie, men det er en unik mulighed for at afprøve det forhåbentlig dybe strategiske kampsystem imod en rigtig tænkende hjerne. Rusherne har som altid opdaget den gode nyhed først! XCOM: Enemy Unknown udkommer til PC, Xbox 360 og Playstation 3 den 12. oktober.

New York, NY – August 10, 2012 – 2K Games announced today that XCOM®: Enemy Unknown, the highly anticipated action-strategy game from Firaxis Games, will include a unique multiplayer game mode featuring a one-on-one deathmatch against another player for the first time in an XCOM game.

“Throughout the history of the XCOM series, players have acted as the world’s last hope against the alien invasion,” said Jake Solomon, lead designer of XCOM: Enemy Unknown. “With the multiplayer mode in XCOM: Enemy Unknown, gamers can finally find out what it’s like to command alien units and unleash extraterrestrial destruction on Planet Earth or defend it with a squad of XCOM soldiers and alien allies.”

Multiplayer in XCOM: Enemy Unknown draws on the gameplay, tactics and strategy of the single-player experience without making any direct ties to the narrative, offering a standalone opportunity for gamers to enjoy the XCOM universe. Players can mix and match both alien and soldier units to comprise their squad, outfitting soldiers with dozens of armor types, weapons, items and class-based abilities for thousands of possible loadout combinations. These dream squads of up to six units are built using a point cap that can be scaled for players to fight in small skirmishes all the way up to epic battles. Matches can be modified by point limit or time limit per turn. Just like the single-player experience, the fog of war will conceal your enemy’s units until you encounter them on the battlefield, creating the tense anticipation that is the hallmark of the XCOM series.