Sierra Entertainment har sent i går endelig kommet omkring at sætte en dato for, hvornår Xbox 360 & PlayStation 3 ejerne kan forsøge sig med Massive Entertainments World in Conflict. Det Swordfish Studios som får det primære ansvar under Massives kyndige vejledning. World in Conflicts konsoldebut var oprindeligt planlagt allerede sidste år, men Sierra valgte at udsætte projektet. World in Conflict har vundet flere priser i rts-genren sidste og gjorde et godt forsøg på at bryde med det mere traditionelle (ingen reelle units at styre) design, som stort set alle strategi-spil har benyttet de seneste ti år.
MARLOW (14TH FEBRUARY, 2008) – Sierra Entertainment, a division of Vivendi Games, announced today that World in Conflict™ – the groundbreaking action-strategy game that claimed the coveted E3 2007 Game Critics “Best Strategy Game” award and topped many “Best of 2007” lists – will appear on the Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system this autumn.
World in Conflict, originally created by Sierra’s-own Massive Entertainment, is being redesigned for consoles and will also include a host of new content for both the single-player campaign and the game’s award-winning multiplayer mode. The new content will also be made available for personal computer as an add-on to the original World in Conflict game. More information on the PC release will be provided soon.
The World in Conflict game for Xbox 360 and the PLAYSTATION®3 system is being developed by Massive Entertainment in conjunction with Sierra’s-own Swordfish Studios.

























