Sega har nu endelig annonceret deres næste Total War spil. Det bliver som forventet Total War: Rome II, og det ankommer eksklusivt til PC’en engang i 2013. Sega lover, at Rome II bliver det største og mest omfattende strategispil til dato, og med deres nye grafikmotor, vil de kunne smide mange tusinde enheder rundt og holde en afsindig høj detaljegrad, hvor især det nye unit-kamera vil kunne vise tropperne i al deres pomp og pragt. Total War-serien nyder stor popularitet, og det er uden tvivl en af de flotteste, største og bedste strategiserier, vi har lige for tiden. Vi glæder os til at se mere fra Total War: Rome II. Vi har nu de første billeder klar i vores lille men fine Total War: Rome II galleri.

SAN FRANCISCO & LONDON – July 2, 2012 – SEGA® of America, Inc. and SEGA® Europe, Ltd. today announced that The Creative Assembly, creator of the multi award-winning Total War™ series of PC strategy games, is currently developing Total War: Rome II™ for PC.

Encompassing one of the best-known periods in world history, Total War: Rome II™ will combine the most expansive turn-based campaign and the largest, most cinematic real-time battles yet seen in any game.

Total War: Rome II™ will sink players into the dangerous political machinations of Rome’s senate, while asking them to struggle with family dilemmas and question the loyalty of ‘friends’ and allies. Leading the greatest army ever seen into battle will be just one challenge you will face at the head of the world’s first superpower.

Will you help forge an empire? Restore the Republic? Or grasp the reins of power for yourself, and assume the hated title of tyrant? Who will you conquer? Who will you betray? Who will you sacrifice?
How far will you go for Rome?

“Our games have always encompassed a grand vision”, said Mike Simpson, Creative Director. “But we’re now pushing that vision at both ends of the spectrum. From the immense reach of the sandbox campaign right down to the human-level drama of a single warrior on the battlefield, we’re aiming for an unprecedented level of detail and scale”.

“In our 25th year of games development, it feels fitting to return to our most critically acclaimed era”, continued Rob Bartholomew, Brand Director. “There’s been a multi-generational leap in technology since the original game and we are ready to set another benchmark in gaming.”

4 KOMMENTARER

  1. YESSS!!!

    Selvom jeg kun har prøvet demoen af det første Rome, håbede jeg virkelig de ville gå tilbage til bue og pil og sværd-æraen

    Laver de en helt ny engine til det, eller er det bare shogun-enginen du henviser til som ny?

  2. hvornår indser de at Kina i “Romance of the three kpngdoms” tiden er oplagt for et spil som dette. Især da “the art of War” også er blevet skrevet der