Unreal Ops tilbyder i dag et interview med LucasArts Star Wars: Republic Commando hold, hvor de fortæller mere omkring denne spændende FPS-titel til PC & Xbox. Spillet vil efter planen være klar til efteråret.
Did you get to have access to all of the Lucasfilm files to get details on characters: We started with many of the ILM film models and after some modifications we able to use them to generate normal maps for our character models. These models are frequently over 300,000 polygons so when that detail shows up in the normal map our game character models look fantastic!

























