Hitman, Lara Croft og Deus Ex har alle fået “GO” behandlingen på smartphones. Manglende indtjening på “premium” mobiltitler, får nu Square Enix til at droppe dem.
I et interview med PCGamesInsider.biz forklarer Square Enix Montreal chef Patrick Naud, at en “aversion” samt et større udbud af kvalitets free-to-play titler, får dem til at droppe de premium GO-titler fremover.
“The Go series was a great adventure for us as a studio. We’ve done the three games, we’ve seen the wind. The hardest element is making premium games on mobile.
“It’s one of the challenges we have today is the premium mobile market is diminishing. You’ve got more and more high-quality free titles so there are even fewer and fewer people inclined to try something that will not be free.
“Despite the critical success and the great revenue we’ve had, it’s sad to see that our games are only played by a small slither of the population because of the price point. That’s such a big barrier for mobile users. A lot of people consume mobile games only and they have all these options, all these games; why should they invest money in this one unless they’re very convinced?
“That doesn’t mean they won’t spend in-game, but they want to spend on a game that they’re sure they’re going to like. The perception of choice makes it that even if it’s only $5, that’s too much.”
Square Enix Montreal har dog ikke tænkt sig at holde op med at udvikle gode mobilspil. Forretningsmodellen bliver dog en anden og næsten helt sikkert baseret på free-to-play med en masse tilkøb. Jeg kommer dog personligt til at savne GO-spillene. Der er efterhånden ikke mange AA-mobilspil tilbage, som ikke er overbefængt med mere eller mindre fristende (og især ligegyldige) tilkøb.





























Lidt af en skam for deres serie af mobile GO spil var rent faktisk gode.
I det mindste kan man da altid hygge sig med Dungeon Keeper mobile, Fallout Shelter, Warhammer Quest eller også Angry Birds.
Det kunne også være at man skal have prøvet PUBG Mobile en dag.