Monoliths chefdesigner – Toby Ragaini – har talt med GameSpy omkring deres og Ubi Softs kommende MMORPG-spil, baseret på Matrix-trilogien, The Matrix: Online. Ragaini fortæller bl.a. omkring spillets baggrundshistorie og giver lækre detaljer fra sig i forbindelse med spillets gameplay. Matrix-fans synes bestemt at kunne se frem til lækkerier, når The Matrix Online efter planen er klar senere på året.

Ragaini: Immediately following the end of Revolutions, there is a tense truce between Zion and the Machines. However, it is very much a cold war scenario. Neither of the sides trusts each other, and certain members of both Zion and the Machines may in fact be attempting to sabotage the fragile peace. The Merovingian, ever the opportunist, happily plays both sides against each other, all while further securing his own power base. Add this to the mix of independent operatives, rogue machine programs, and insane exiles and you begin to appreciate the delicate balance of power that exists in The Matrix. This is the state of the Matrix when the online game begins. Three powerful Organizations covertly struggle for control of the Matrix. Players must choose sides and decide which Organization they want to support.

3 KOMMENTARER

  1. Ja synes også min interesse er dalet for Matrix( i alle former) siden de sidste 2 film. Synes de var fede da jeg lige var kommet ud af biffen men kan godt se nu at de egenligt ikke var så forfærdenligt fede

    Så nej glæder mig heller ikke til Matrix – ergo-visa vi´ – Giv mig WoW