Nintendo meddeler, at deres længe ventede (otte år, red.) Metroid Prime alledere nu har solgt 250.000 enheder alene i USA. I den medfølgende pressemeddelelse lufter Nintendo deres begejstring og sammenligner – underligt nok – deres salgstal med Microsofts XBox Live service. Men ok – hvorfor ikke sammenligne æbler og pærer, hvis det kan få en til at fremstå i et bedre lys…

Metroid Sales Hit Quarter Million Mark


Older Gamers Also Flocking to Nintendo GameCube Exclusive Resident Evil Zero


REDMOND, Wash. – Nov. 27, 2002 – After waiting eight years for a return visit from their favorite video game heroine, a quarter million Nintendo GameCubeTM owners in North America purchased the hit title Metroid® Prime in its first week of availability.


Coupled with the concurrent launch of Capcom’s Resident Evil Zero, also a Nintendo GameCube exclusive, well over half a million teen and older gamers will have purchased the two new games by the end of Thanksgiving weekend.


The appeal of these and other popular Nintendo GameCube titles has boosted Nintendo GameCube into second place in total system sales so far in November, according to a number of retailers.


“While Nintendo retains its legacy as the destination of choice for family gamers, we’re also making substantial inroads with more mature players,” says Peter MacDougall, executive vice president, sales and marketing, Nintendo of America Inc. “Both of these games are selling through at rates well beyond any game launched this year for Microsoft Xbox, which is skewed almost exclusively at older players.”

In addition, Metroid Prime is selling through at a unit rate approximately 50 percent higher than Microsoft’s Xbox Live online service. Both products retail at an identical MSRP ($49.95), and debuted simultaneously in the market.


Meanwhile, sales of the Game Boy® Advance title Metroid® Fusion, which is designed to interact with its Nintendo GameCube counterpart, have exceeded 100,000 units in the same period of time. Both games feature the eerie solitude and claustrophobic first person exploration that the original Metroid® games first demonstrated in the ’80s.


As the worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co. Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its popular home video game systems. The systems include Game Boy®, Nintendo® 64, Game Boy Advance and Nintendo GameCubeTM. Since the release of its first home video game system in 1983, Nintendo has sold more than 1.6 billion video games worldwide, creating enduring industry icons such as MarioTM and Donkey Kong® and launching such franchises as ZeldaTM and Pokemon®. As a wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere.

6 KOMMENTARER

  1. mm

    Metroid bliver det vilde!

    Men hvad der er lige så slemt, Metroid kommer ud 5 dage efter Zelda, omg, for det første bliver det end dyr uge, for det andet kan man ikke bestemme hvilket spil man skal game!

  2. grunden til de samligner det med f.eks xbox live, er fordi xbox live sælger godt… hvad der så er galt i det kan jeg ikke se.. men self er ikke helt det samme

  3. Eneste reelle sammenligning vil være salg af XBox spil vs. Gamecube-spil (evt. sammen med XBox vs. Gamecube salg)

    Alt andet er misledning og rigtig dårlig stil.

  4. hm… første gang i lang tid jeg har overvejet at købe mig en gc

    godt nok nogle lækre anmeldelser det spil har fået