The Third Reich (TTR) version 1.1 er under test for tiden. Mændene bag TTR har også udgivet en liste over tilføjelser, ændringer og tweaks. For at genopfriske jeres hukommelser, var TTR modifikationen til Unreal Tournament som var baseret på anden verdenskrig. Der er stadig intet nyt om TTR2003, men vi må håbe det snart kommer.
The Third Reich version 1.1 indhold
– Fixed an accesed none in the Steilhandgranate code.
– Fixed an accessed none in some of the grenade animations
– Fixed Server lock bug
– Tweaked the damage on the STG (it was WAY too weak before)
– Changed/improved hip firing system – greatly increased recoil when firing in hip mode as well as decreased accuracy.
– Changed/improved aim mode system – guns move closer to your face now
– Breathing now causes more view shake while standing, larger difference between standing, crouching, and prone.
– Having damaged arms now causes more view shake
– Added new airplane, the Ju87 Stuka (Thanks for the model Threedzone)
– Fixed a bug where trigger open timed movers didn’t reset (particularly annoying on longest day or navarone when doors would not open in the second round.)
– Player is no longer able to jog or run and use aim mode while firing automatic weapons.
– Added the ü to SS-Schütze and Scharfschütze
– Increased bleeding speed. (You actually might need to bandage now)
– grenades drop out of your hands when you die, exploding if they are already primed
– Fixed a bunch of accessed nones in the intor and scoreboard
– scoreboard tweak, location text position fixed
– New grenade explosion effects
– New/Improved bullet hit effects(puffs)
– New explosion effect for airplane bombs
– Implemented the server browser speed up
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