Ak ja, netop som jeg havde skrevet at der ikke var blevet smidt nogen informations-bombe vedrørende GTA V i dag, så skulle CVG selvfølgelig komme med en sindsyg lang liste, med alt hvad du har brug for at vide omkring GTA Online. Én af punkterne fortæller at rockergrupper kan finde på at støtte dig i missioner, hvis du er respekteret af dem. Næsten alle aktiviteter fra singleplayer-historien vil også være at finde i GTA Online, for eksempel “heists, missions, robberies, assaulting gang hideouts, hijacking armored vehicles, races, tennis, golf and base jumping”. Du kan også inviterer dine venner hjem til din hus, og ringe efter en stripper, eller bare se en af dine venner blive jagtet af politiet ned af motorvejen på dit nye kæmpe TV. Du bør så absolut ikke snyde dig selv for hele listen, som gemmer sig under nyheden!
- Character progression has a “flow” but there isn’t an “overarching narrative that culminates in a definitive conclusion”
- The aim of GTA Online is to do whatever it takes to get more money in the bank and accrue assets such as cars and real estate
- Characters appear in cutscenes when interacting with other characters in the world as they would in the single-player but doesn’t speak
- Female characters can be used in GTA Online
- Almost all activities from the campaign are available in GTA online: “heists, missions, robberies, assaulting gang hideouts, hijacking armored vehicles, races” as well as “tennis, golf and base jumping”
- According to Rockstar North president Leslie Benzies threre’s over 500 missions. Some can be completed solo, but others are complicated and require a team.
- GTA Online takes place after the main story, familiar faces will make appearances
- By currying favour of characters you can be introduced to more people and delve deeper into the criminal world
- Franklin’s friend Lamar may introduce you to a car dealer named Simeon Yetarian, who wants you to steal cars for him
- Biker gangs may support you during missions if you’re friendly with them
- A tech-savvy character you’ve befriended may hide you on the radar during multiplayer
- Security firms that have taken a liking to you may be used to deliver airstrikes
- Rockstar uses a “dynamic” system to populate GTA Online, starting with your friends and crew members, then similarly skilled players in the same part of the world.
- GTA Online has been created to be “as customisable as possible” in terms of who you play with: “there are options to let the game decide who to play with… or you can hand pick every player in the game”.
- The game analyses your playing style as you play and surfaces missions that appeal more to your style.
- There’s a crew ranking system and a personal rank
- The fourth GTA Online player is fresh off a plane in Los Santos, character creation involves choosing your mum, dad and grandparents and you’re given a character. Then players then choose a lifestyle, make choices about the things the character does (partying, couch potato, criminal, athletics nut).
- Starting skills are based on the chosen lifestyles, but can be upgraded, as can the look of the character
- Players riding shotgun in cars can also control radio station, set waypoints, use a cinematic camera, or attack others
- Holding the select button (on a PS3) pulls up a menu where outfits and gestures can be changed
- Phone camera’s can be used to take a selfie
- During a liquor store robbery the player can shout at the cashier to hurry up through a mic and the character will respond
- Escaping cops involves keeping yourself out of the police’s vision cone
- After each GTA Online mission cash rewards and Reputation Points are awarded.
- The crew leader decides who keeps the loot.
- A leader can choose to hog the spoils but, obviously, other players might not take that very well
- Invites are received through the character’s phone and accepting seamlessly transports the player to the activity
- Players can customise the way a vehicle handles at shops found around the city
- In missions involving bigger teams a lobby window opens up. From this the roles such as sniper, look-out and transporter can be assigned. The crew leader can tweak settings such as time of day, weather, difficulty and how many lives they have to complete the mission.
- Everyone is given priorities suited to their role when missions begin
- When you have enough cash to purchase a “high end residency” you gain the ability to set up heists like the ones in the solo campaign.
- These missions involve multiple phases, including a set-up phase. In the mission shown prep involved buying guns from Ammu-Nation and procuring a helicopter. The tasks can be split between players.
- Passive mode can be activated if you want to enjoy Online without being troubled by other players, this is automatically deactivated when you fire your gun however.
- Players can kill you and take your cash, so you are encouraged to put money in the bank and use ATMs.
- Purchases can still be made using the money even if it’s in the bank
- If you are robbed, you can put a bounty on a players head for revenge
- Each house you pruchase has space for storing cars. Modest appartments have space for two, but high-end homes can store ten.
- Garage areas can be treated like showrooms. You can walk around and admire your cars and hire a mechanic to keep them in good condition. You can also insure them to avoid big payouts should you damage them badly.
- You can invite friends to your home and drink, call strippers, watch Rockstar’s custom created TV shows (or your friends in high-speed chases).
- Missions are controlled through Rockstar’s Social Club, which means the developer tweak them regularly.


























Cant wait
#1 Nej vel?
Jeg sidder også bare og rokker frem og tilbage på det hårde trægulv i fosterstillinger mens jeg tæller sekunderne!
*fap fap fap*
Jeg tror jeg besvimer om lidt…
#3 Count me in on that circlejerk!
#4
Hvis det bliver crazy awesome online, så vil jeg også overveje at blive begejstret.:)
Jeg gik fra vild begejstring til seriøst upassende begejstring for LÆNGE siden
#6 Du kan godt begynde at blive pissehamrende klar til at blive begejstret!
#7 Me too
STOP NU med alle de nyheder – jeg kan slet ikke overhovedet vente
Og mit håndled gør ondt :-|
#9 Jeg har lovet johbe at jeg vil skrive minimum én GTA V/Online nyhed hver dag indtil release, og jeg har ingen intentioner om at bryde det løfte!
#8 Jeg venter lige på anmeldelserne og ser, hvad de siger for og imod.:) Og så selvfølgelig på rushernes indtryk. Jeg kan godt vente flere måneder efter launch.;)
#11 Du… Du kan vente? I flere måneder? HVAD FANDEN FEJLER DU!?
#12 Jeg er ikke rigtigt kommet i bukserne over GTA siden GTA 2.:)
#13 Ahva? Du har ikke spillet Vice City eller San Andreas?
GTA 5 er jo San Andreas 2. Bliver godt
Jeg køber det mest pg.a online-delen, men har ellers ikke rigtigt forventninger til spillet. Skal da nok udforske Los Santos, men forventer ikke at spille historien igennem.
Jeg spiller i øjeblikket Just Cause 2, hvor jeg blot flyver fra en lufthavn til en anden. Måske jeg vil gøre noget lignende her.
vampiric er en gta trold
Uff
Yeah, den 1. oktober bliver ret awesome.
#14 Jeg har lagt nogle timer i både Vice City og GTA IV. Jeg har da hygget mig fint med det, men det er ikke noget, der får mig helt op at støde over en ny udgivelse.:)
#17 Det hedder smag og behag.;)
Dumt spørgsmål måske, men er GTA Online og GTA5, 2 forskellige spil? Eller har de bare valgt at kalde multiplayerdelen Online?
#21: Multiplayerdelen hedder GTA Online, følger med GTA V men bliver frigivet til oktober.
Multiplayer delen hedder GTA V Online og følger med det fulde spil. Så vidt jeg husker, kommer det vist ikke til release, eller er det noget jeg bilder mig selv ind?
nerdgasm…! Kun 5 dage og 2 ½ time tilbage, kom nuu….
#21 GTA V er navnet på singleplayeren og GTA Online er multiplayeren til spillet.
GTA V udkommer den 17. september men der bliver først “låst op” for GTA Online den 1. oktober, præcis 2 uger senere. Dette gør man for at give spillerne tid til at lære byen og spille historien inden de laver samme aktiviteter med vennerne online.
http://gta5countdown.com/
#25 Så de regner med en god del har spillet deres spil igennem på 2 uger?
#27 Jep, eller i hvert fald har lært “basic controls”, og ligesom ved hvordan spillet og det gameplay mekanikker fungerer.
Men med de preorder tal vi i USA, så kan man sagtens forestille sig der er 8-10 millioner forudbestillinger på verdensplan, så der burde være rigeligt at spille med den 1. oktober
PS: 4 dage 23 timer og 45 minutter igen!
Skal vi ikke lave et Daily Rush crew på Social Club? Så har vi alle en chance for at spille sammen når GTA Online kommer!
edit: har lavet en, laver en thread
http://www.dailyrush.dk/boards/2261/topics/112794/