Playdead kunne i går fortælle, at de har rundet én mio. solgte LIMBO-spil. Det er det samlede salgstal for alle tre platforme (PC, Xbox 360, PlayStation 3). Det er en ganske ubetinget succes for den danske spilproducent, som via LIMBO-salget har været i stand til at købe sig sin egen uafhængighed. Playdead-chef Dino Patti fortæller ligeledes, at Mac-gamerne meget snart kan se frem til LIMBO. Spillet vil blive udgivet til Mac (OS X) inden jul. Playdead er stadig ikke meget for at tale ud omkring deres næste spilprojekt, men mon ikke vi hører nyt på den front inden længe.
COPENHAGEN – November 10, 2011 – Independent game development studio Playdead today announced that its award-winning puzzle-platforming adventure, LIMBO, has now sold over one million copies worldwide – played by gamers in 153 countries in 9 languages across 3 platforms. This success has enabled Playdead to expand its independence by fully acquiring the company from early investors, laying the groundwork for the studio to begin developing and financing their next title.
“With the success that LIMBO has achieved, we felt this was the ideal time to fully regain our independence,” explained Dino Patti, Playdead CEO. “We are grateful to everyone who supported us over the past few years, and look forward to forging new partnerships that will both let us reach new heights as a studio and give our director, Arnt Jensen, room to grow creatively.”
Hot on the heels of this milestone, Playdead today also announced that a Mac version of LIMBO is in the works and will be released before the end of the year. For information about the game, including news of the upcoming Mac launch, visit the official website at: www.limbogame.org/.

























