Svenske Markus “Notch” Persson bør med rette være stolt af hvad han har præsteret med Minecraft. Spillet er stadig kun i “alpha-fasen”, men ikke destro mindre har over en halv mio. spillere nu investeret deres penge i spillet. Hele 1.6 mio. spillere har registreret sig og det er derved lige godt en tredjedel som efterfølgende har besluttet sig for at købe spillet. Det er ganske uhørt. Develop byder på et ganske interessant interview med Persson, hvor han fortæller mere om fremtidsplanerne for spillet.

Minecraft seems to have particularly captured the attention of games developers. Why do you think that is?

Minecraft started out on the tigsource forums, where a lot of indie gamers hang out, and it’s always been developed as an indie game.
There are other commercially successful indie games out there, but relatively few of them are open about exactly how much they sell.
I think Minecraft is a combination of a somewhat original game, and an indication that indie games are really an alternative to more traditional development styles. That has probably got a lot of different people’s attention across the world.

2 KOMMENTARER

  1. “For the single player game and co-op game, I plan on adding some kind of overarching narrative to the game to drive the player forward and provide a sense of direction, and add many more new features, like monster towns and alchemy.”

    lyder godt!