Så skete det endelig. Nu er den officielle 1.4 patch kommet til alle de hungrende Battlefield 1942 spillere. Det er ikke de store gameplay-mæssige opdateringer der er indeholdt i denne patch, men der er dog en del bugfixes tilstede. Lad os kun håbe at der ikke er samme problemer med denne patch som der har været med tidligere patches. Du kan i dagens anledning, naturligvis hente den 66.4 mb. store patch direkte her fra Daily Rush.
Download: Battlefield: 1942 1.4 patch
NETWORK/SERVER
New Features
- Support for Q-Tracker.
- Added ability to reserve slots with a password.
- Added spawn points for some airfields.
- Bug Fixes
- Support to use the same remote console port on two different BF1942 servers.
- Remote console now works on Windows98/Me.
- The free camera is now predicted on the client to give better control.
- Underscores now work for remote commands executed from the in-game console.
CLIENT FIXES
New Features
- The console command Soldier.CameraShakeFactor 1.0> toggles the camera shake in 1st person on/off.
- Two new weapons replacing earlier weapons used in the game
- Type 99- Japanese Assault rifle
- DP 1928- Russian Assault rifle
- Improvement of game feeling
- Slight delays when turning, jumping and pulling out new weapons for a smoother and tighter experience.
- Recoil animations changed.
- Improved Death Cam: can now be configured to disable `Reveal Killer’ mode.
Gameplay Fixes
- AA Guns do not cause splash damage when hitting sandbags.
- Mines now detonate when vehicles go in reverse over them.
- Infantry can now aim a full 180 degrees up and down in the 1st person view.
- Camera shakes when firing weapons mounted on vehicles.
- A pixel added to the center of the cross hair (server option).
- Disabled ability to repair land-based vehicles in hangars.
- Rear gunner for Stuka/SBD/Ai-chi-val now have cross hair.
- Added friendly mine indicators to HUD.
- Increased bayonette damage to cause instant kill.
- Deviation time goes back to normal after running faster.
- Less damage to planes from stationary machineguns.
- Road to Rome bombers re-balanced.
Physics improvments
- The collision bug where you could push another player into an object or building as been looked over and fixes have been added.
Graphical Improvements
- New and improved parachute landing animation in 1st person view.
- Lightmaps on ships implemented. Radeon cards might not render these correctly.
- Increased visual effect for AA-gun airplane hits.
- Improved hit particle effect when shooting at infantry.
- Road to Rome British soldiers get the Sten Gun.
- Faulty Defgun death effect fixed.
- Fixed a bug with B17 flaps that caused them not to appear on clients.
- Bazooka/Panzerschrek smoke trails changed.
Optimizations
Menu
- Scoreboard now shows current server’s name, IP address and Map name.
- Scoreboard now lists player ID for all players.
- Buddylist is now saved to profile and retained between maps.
- Text messages and kill messages from buddies are color coded green.
- Bug causing the display of text messages and playing of radio messages when map start in a MP game fixed.
- Screenshots can now also be taken of the score board.
- Paste (Ctrl-V) in ‘Add Server’ box added.
- Voting system feedback improvements
- You can see what vote is currently active (which map or player is being voted for).
- You can see how many votes that have been cast and how many that are necessary for the votes to be successful.
- When a vote has failed you get to know which one and why (how many voted for it and how many were necessary).
AI improvements
- AI bots more responsive to radio commands.
OTHER ISSUES
Content check currently only works with official Battlefield 1942 and RTR files/maps. If you try to run a server with a user created map/mod installed and turn content check on, clients might not be able to join.
If you try to connect to a Road to Rome server that is running a Road to Rome map and you don’t have Road to Rome installed, you will see a “data differs from server” message.


























Er det ikke værd at nævne de 2 nye våben? Det er da nogle gameplay-mæssige ændringer…