id Softwares Jim Dosé har i et forumindlæg på Stomped, beskrevet den grafiske engine id er ved at udvikle til Doom 3. Man benytter Quake 3 som model, men planen er at engine’en bliver ny fra grunden af.
id Software tager benytter Quake 3 engine’en, som skabelon for Doom 3. Tanken er langsomt – men sikkert – at udskifte alle dele med en helt ny engine, skrevet fra grunden af.
Nyt i Doom 3 engine – lige nu
Jim Dosé beskriver på Stomped, hvor langt man er nået med Doom 3 engine’en:
The engine is being completely rewritten, just piece-by-piece. Currently, the renderer, shader system, and game code are completely new. The cgame and network code have been removed. The animation system is currently being written from the ground up. The sound system and UI are still in place, but will be rewritten by Graeme and Robert when they are finished with the mission pack. At some point along the way, John will probably write a new network system.
So, even though we are not starting out with a blank sheet of paper, the final result will be a full rewrite.
Det ville nu være noget nær tosset, ikke at benytte Quake 3 grafikmotor, som reference.

























