Både vores og jeres bedste spil sidste år får nu snart en længe ventet opdatering. Ikke bare er v1.4 kun en uges tid væk, men Creation Kit, der åbner dørerne på vid gab for at lave brugerskabte mods, er her også snart. Dertil kommer Skyrim til at udnytte Steam Workshop, der integrerer brugen af mods direkte i Steam, så vi ikke selv skal sidde og fedte med besværlige installationer. Skyrim er et fænomenalt spil. Endnu mere fænomenalt med de mods, der allerede er ude. Tænk så lige over, hvor vildt det bliver, når Creation Kit lander hos de talentfulde amatører rundt omkring! Skyrims v1.4 update kommer ført som en beta-udgave til Steam, noget du selv kan vælge, om du være en del af. Derefter bliver patchen sendt til godkendelse hos konsollerne. Vi håber at se v1.4 engang i næste uge. I hvert fald til PC’en. Læs mere om v1.4 under denne nyhed.
Listen over rettelser er alen lang. PlayStation 3 ejerne kan nu endelig se frem til et fix af de voldsomme preformanceproblemer, mange spillere oplevede, når deres savegames blev ældre og ældre. Dertil kommer der et hav af quest-fixes, som forhåbentlig hjælper de af jer, der sidder uhjælpelig fast i en mission. Kig selv listen igennem, og råb op, hvis du mangler nogle retterlser!
- BUG FIXES
- General optimizations for memory and performance
- Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin’s in player’s house. (PS3)
- Improved compiler optimization settings (PC)
- Long term play optimizations for memory and performance (PS3)
- Memory optimizations related to scripting
- Fixed crashes related to pathing and AI
- Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”
- Fixed rare crash with loading saved games
- Fixed issue with accented characters not displaying properly at the end of a line
- Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
- Fixed issue where dragon priest masks would not render correctly
- Fixed issue where quests would incorrectly progress after reloading a save
- Fixed issues with placing and removing books from bookshelves in the player’s home
- Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
- Fixed issue where the player house in Windhelm would not clean up properly
- Fixed crash related to giant attacks and absorb spells
- Fixed issue with ash piles not cleaning up properly
- Fixed occasional issue where overwriting an existing save would fail
- Fixed memory crash with container menu
- Fixed infinite loop with bookshelves
- Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
- Fixed issue where transforming back to human from werewolf would occasionally not fail
- Bows and daggers will display properly when placed on weapon racks
- QUEST FIXES
- The Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
- In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
- Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
- Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly.
- Fixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests.
- In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
- In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
- Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible
- In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
- “The White Phial” will now start properly if player already has a briar heart in their inventory
- Player can no longer get stuck in Misty Grove after completing “A Night to Remember”
- Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
- In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
- In “Under New Management”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
- “Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
- Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
- “Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
- Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
- In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
- Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack
- Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
- “Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
- Fixed rare issue where “Dampened Spirits” would not start properly
- Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
- Fixed issue where killing guards in Cidhna Mine woud block progression for “No One Escapes Cidhna Mine”
- Fixed numerous issues with “Blood on the Ice” not triggering properly
- In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
- In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
- Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly
- Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting.


























Det ser ud til at Skyrim snart er så bugfri at jeg køber en ny computer og prøver det. Er inventory stadig noget fra en konsol eller hvordan er det? Jeg kan huske at jeg kiggede på nogle lovende mods for en måneds tid siden.
#1 Yup, det er det.
Men det er der nok enten allerede mods der fixer, ellers kommer det nok få sekunder efter SDK’en kommer.
Det bliver nice hvis community’et kan lave så meget indhold som de kunne til Morrowind.
#1 #2
SkyUI er efterhånden blevet modent. Synes det fungerer rigtig godt nu.
http://www.skyrimnexus.com/downloads/file.php?id=3863
Det var faktisk lige netop den mod jeg havde kigget på i december. Det ser helt klart lovende ud. Så mangler jeg jo bare en computer der ikke kører det ved 15 FPS.
Yir glæder mig sq til den editor
Bliver fedt! Jeg er begyndt at spille det igen, da det er lykkedes mig at komme udenom Companions buggen.
Men jeg oplever stadig nogle underlige ting. Blandt andet en enkelt drage hvis sjæl jeg ikke fik lov til at absorbe. Håber de har fikset det.
#1 Det eneste inventory system jeg kan huske som dårligere end Skyrims må nok være Gothic. Skyrim er dog fed trods elendig UI.