Det jo ikke er ret lang tid siden, vi sidst så en update af Counter-Strike. Men den hovedsagelige grund, er nok at Valve vil have deres Valve Anti-cheat opdateret. Det gør de så ved at lave en helt ny update, nemlig: 1.4 -> 1.5. Der er blevet fundet en del fejl, som efterfølgende er blevet rettet. Du kan hente den fulde version, såvel som den lidt mere spiselige opgradering fra 1.4 til 1.5 lige her fra Daily Rush.
Som de selv siger det:


v1.5
—-
[6.12.02]

Changes/Additions :
——————-
– New map de_piranesi.
– Ricochet included in this release.
– Added logging of the anti-cheat system catching and
kicking detected cheats.
– Added logging of “kick” commands.
– Added logging of “banid” commands.
– Changed error message if clients try to download missing resources to be more helpful.
– Added new debug message for mod makers if a packet couldn’t be parsed correctly.
– Linux: hlds_run now does auto-restart by default (to disable: define “-norestart” on the command line)
– Linux: hlds_run uses “exec” when you define the “-norestart” option.
– Linux: Added -pingboost command line parameter. Currently supports three different methods (‘-pingboost 1’, ‘-pingboost 2’, and ‘pingboost 3’). These may not work well (or at all) on some OS environments.
– Linux: Added “-debug” flag to hlds_run to automatically run gdb and pull out useful info.

New CVARS:
———-
– Added “serverversion”, can be set to ‘1108’ to view/re-record old demos.
– Added “sv_logbans” to turn the logging of player bans on and off. Default is 0 (off).

Bug Fixes:
———-
– Fixed mp_hostagepenalty not working.
– Fixed problem with server locking when the bomb is planted and a new player joins the server.
– Restored “mp_fadetoblack” server variable.
– Fixed incorrect WonID logging.
– Fixed sv_allowdownload being required to be set to 1 for clients to connect to secure servers.
– Fixed ‘bad address type’ fatal error on servers that attempt to run in secure mode but have no DNS resolution.
– Fixed DropClient messages for Steam clients who were banned or have a duplicate Steam ID to properly show the SteamID of the client.
– Fixed HLTV reporting wrong spectator numbers if connection to server was pending.
– Fixed “multicast 1” not working if it was issued before HLTV connected to game server.
– Fixed relay proxies reporting wrong spectator/slots numbers in multiplayer/LAN menu.
– Fixed DMC powerup bug where the invisibility ring would make people glow red.
– Fixed rcon bug in HLTV.
– Fixed delay being reset to default value during changelevel.
– Fixed a problem with propagating HLTV banners.
– Fixed client freeze on exit.
– Fixed framerate problem on some ATI video cards.
– Fixed MaxPing filter not being saved correctly.
– Fixed sky box bug.
– Linux: Fixed server using 64 MB more memory than it needed to.
– Linux: Fixed ‘undefined symbol: __strtouq_internal’ on some Linux systems.
– Linux: Fixed segmentation fault on some Linux systems when attempting to run in secure mode.

– cliffe

Download: Counter-Strike 1.4 -> 1.5 upgrade


Download: Counter-Strike 1.5 Full

8 KOMMENTARER

  1. Sagde de fleste også om CS da det udkom kedeligt og ret primitivt.

    Og jeg syntes bare at 1.4 burde droppes! Den måde man hopper/skyder/rammer/spiller/dør…. whatever på, er ALT for plat!

  2. Jeg mener ikke der var nogen der brokkede sig da man gik fra 5.0 til 5.1 eller var det 6.0/6.2 til 6.5…

    damn det er jo længe siden, kan snart ikke huske det… :cP

    men whatever, hvem gider cs mere? :c)

  3. i tiderne før 0.7 var der faktisk en del der sagde noget positivt om det… kan stadig huske hvor griner det var når man havde det andet hold presset i bund, og så samlede våben ved spawn…

  4. jeg stoppede med cs da jeg var barn…. Beta 3….

    det var tider men så begyndte folk at spille det, og så begyndte man at få tæsk af de andre…. og det er jo ik sjovt