Codemasters har i dag bekræftet, at de allerede har været i sving det seneste år på et nyt og unavngivet actionspil (FPS) under ledelse af deres Codemasters Studios Guildford. Det kommende spil vil benytte Codemasters’ egen EGO-engine og de leder stadig efter kapable folk til at deltage i projektet. Codemasters har stort set droppet at holde liv i deres eksterne udviklingshuse og kan derfor forøge deres “head count” internt. Vi vil naturligvis bringe mere om omkring denne titel, så snart der slipper mere ud.

Tuesday 16th February – Codemasters Studios, creators of the million-plus selling titles Colin McRae™: DiRT® 2 and Operation Flashpoint®: Dragon Rising and the holder of Develop’s Grand Prix Award 2009, is targeting growth through an aggressive recruitment program with a focus on its Guildford studio facility.

Codemasters Studios Guildford opened in 2007 under the management of Adrian Bolton, previously Development Director for EA Criterion, and Gavin Cheshire, Codemasters’ VP of Development. Formed to expand Codemasters’ internal studios network and create original IP in the action genre, the studio has prototyped several concepts over the past 18 months with one project entering full production some 12 months ago.

The project, an original action FPS for leading console platforms, comes from the studio’s Creative Director Stuart Black, previously co-creator and designer of Black (2006). The title will be Codemasters’ first new IP developed utilizing the EGO Game Technology Platform, Codemasters’ multi-platform, cross-genre development engine, following the successful reboots of established franchises including Colin McRae: DiRT, Race Driver: GRID and Operation Flashpoint: Dragon Rising.

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