Bluepoint Games har overfor Eurogamer / DF bekræftet, at de allerede nu arberder på endnu en remake – som er endnu større end Shadow of the Colossus.

Bluepoint Games har (med rette) høstet stor ros for deres PS4-udgave af Team ICO klassikeren, Shadow of The Colossus.

DigitalFoundry har interviewet Bluepoint Games’ chef og medstifter Marco Thrush samt tech-chef Peter Dalton og producer Randall Lowe. Thrush (cool navn, red.) afslører, at de allerede nu arbejder på endnu en remake uden at afsløre hvilken titel det drejer sig om. Han tilføjer dog at arbejdet er endnu mere omfattende end det var tilfældet med Shadow of the Colossus.

Marco Thrush: So, to elaborate on that, originally when we did Shadow [on PS3] there wasn’t a whole lot of artwork involved. It was really just engineering and then on this remake now, we knew the code, all the engineers that are here, most of them had worked on that exact code base so we knew what we had to do. There wasn’t any unknowns, which allowed the engineering staff to focus a lot more on making sure the art pipeline is as good as possible, the rest of the engine gets as good as possible. This project served us as a great point of growing the art team to the point where we can take on a full triple-A game major scope of art content. So now our next step is, let’s improve the art pipeline, let’s improve the engine, let’s improve workflow for artists, let’s grow on the art side some more to handle our next project because it’s a bit bigger. And our next focus is, all right, let’s work on design and add new stuff to get to the next remake, because now that can be our sole focus of making sure that’s where we put the time and everybody else, they’re already at a level where we can perform.