Det var ellers meningen at den europæiske betatest af Electronic Arts, LucasArts og især BioWares Star Wars: The Old Republic (SWTOR) skulle starte inden for ganske kort tid, men BioWare har valgt at holde lidt på den endnu. Via et forumindlæg giver community manager Chris Collins flere årsager til den beslutning. Der vil inden længe ankomme en ny “build” og den vil kræve en heftig download på ikke mindre en 27 GB. Dertil er de lokaliserede udgaver af spillet lige på trapperne og man også vil have det med, før SWTOR slippes løs på de mange europæiske gamere, som har fået en plads i betatesten.
Firstly, there’s a new build of the game on the horizon. This is a major build, meaning there will be character wipes and a new client to download. As you may be aware, the current client download is around 27GB in size. If we were to invite players en masse today, those players would have to download the entirety of the client to access the game. There’s every chance that later this week, the service will go offline and this new version will be rolled out, meaning everyone currently in Testing will have to not only download the entire client again (another 27GB download), but will also have their characters erased and have to start afresh. This is a relatively large amount to download in such a short space of time and not an experience we want new testers to be exposed to.
Secondly, this new build will bring about the first localised versions of Star Wars: The Old Republic, which means those of you that speak French and German will have the chance to play the game in those languages, for the first time ever. We’re extremely excited to be able to offer this to our players and as such, we’re keen to get a lot of feedback from European testers in particular.


























Var slet ikke klar over betaen var i gang?
Men fransk og tysk? vil det sige at alt dialog er indtalt 3 gange?
Jeez kan de ikke bare lære engelsk?
Faktisk har de testet spillet siden Juli 2010.
fucking idioter!
27 gb, hold da op
Supplerende oplysninger
In “Sept 10th Beta Weekend”, Stephen Reid said:
Hello all,
There is no Beta Testing Weekend scheduled for this weekend. There may be further Beta Testing Weekends during September, but we’re not going to guarantee it. The weekend that just finished was really our first dry run of Beta Testing Weekends as a whole, and we have plenty of data to crunch, and decisions to make before we start things up again.
Further to that, as Chris Collins explained in another thread, we are about to roll out a major new build for The Old Republic. That build won’t be ready for this weekend. Just as we did not feel it was a good decision to ask potential EU testers to download our client only to have to download it again, the same applies for this weekend.
That does not mean, however, that as soon as our new build is available we’ll be rolling out a Beta Testing Weekend immediately. As with any new build of the game, we need to get feedback from internal testing and our ongoing Game Testing program before rolling it out to a massive audience. That process takes a while, and that time varies depending on how testing goes.
We rolled out this previous weekend as a relatively small scale event; from now we will do bigger and bigger events, but that doesn’t mean it happens every weekend. When we do resume, we’ll be inviting many more people in.
While many of you are excited and anxious to know what’s happening regarding Testing Weekends, I want to point out that a lot of posts on the subject with a lack of corresponding posts from us does not mean that we’re not listening, or not aware of your interest. It shows your interest in the topic, which is understandably high, but we will not always be able to react instantaneously.
In the past couple of days we’ve been preparing a comprehensive FAQ regarding Game Testing Weekends as a whole, along with some details about the weekend that just happened. We’ll post that tomorrow – in all languages, as we know the subject is of interest to everyone.