Strategy First lader i dag fortælle, at man inviterer til en åben betatest af det kommende RTS-spil, Supreme Ruler 2010. Det er udvikleren med det noget spøjse navn – BattleGoat Studios – der er ansvarlig for design og udvikling og de er desværre allerede en smule forsinket. Supreme Ruler 2010 skulle oprindeligt have været ude i november måned sidste år. Nuvel, vi bringer her en pressemeddelelse, der også beskriver nogle af spillets højdepunkter.
Change the future with BattleGoat Studios and Strategy First…
Montreal, Quebec. January 21, 2004 – Publisher Strategy First and Developer BattleGoat Studios are pleased to announce that they have begun accepting applications for the open beta test for their upcoming strategy game, Supreme Ruler 2010 that is set to reach store shelves in Q2 2004.
If you’re interested in changing the course of future history, then follow this link to sign-up for the Supreme Ruler 2010 open beta test. It’s first come first serve and space is limited so waste no time.
http://www.strategyfirst.com/beta/
The year is 2010 and the Major Powers of the world as we currently know them have disintegrated into bickering economic and military regions. The United Nations has disappeared, and in its place an organization with far sharper teeth referred to simply as “The World Market” has taken its place. Individual Regions are left to fight for power to dominate their neighbors, their countries, their continents, and then the world.
Supreme Ruler 2010 represents the next generation of strategy game. Not another build and attack ‘click fest’, but a challenging simulation of political and military leadership. You control the agenda of your region as you maintain its economy, grow the support of your population, and strive to influence your neighbors. Through skilled management your influence and popularity will grow…. Will you be a successful diplomat, who can increase your power through an incredibly flexible diplomacy model, or will you be a ruthless and ambitious ruler that lets your tanks and missiles speak for you?
SUPREME RULER 2010 FEATURES
- Revolutionary campaign system, featuring over 40 game scenarios and over 200 possible starting regions from virtually anywhere in the world
- Sophisticated Military Strategy and Tactical Command System where you can control battalions directly or give them autonomy by handing control to your military leaders (AI)
- Resource Realism – Not a “Chop Trees / Mine Gold” simplicity but instead the ability to control the manufacturing, consumption, and export of 11 key commodities
- Hundreds of detailed and accurate Military Units to control – from Battalion to Division (Reviewed by active US
Military Personnel and Consultants to Foreign Militaries) - Economic and Political Model – An incredibly detailed yet easy to manage model with AI Cabinet Ministers that have selectable personalities
- “Real Time” or “Turn Based” modes for different play styles
- Flexible Diplomatic Interface that leaves everything on the table during negotiations
- Powerful system of “Advisors” to avoid unwanted micro-managing
- Comprehensive and realistic Technology Tree
- All maps use actual licensed “Real World” satellite imagery courtesy of NASA
- Map and Scenario Editor – Supports Real or User Created Backgrounds adding to the incredible replayability
- Multiplayer support for up to 16 players over LAN or Internet
- For more information on Supreme Ruler 2010, please visit www.sr2010.com or www.strategyfirst.com. Stay tuned for more information.
About BattleGoat Studios
BattleGoat Studios is a Canadian Software Developer committed to developing leading edge “Intelligent Strategy Games” for the PC. Although Supreme Ruler 2010 is the first PC title they have developed, their game design history dates back to 1982. The design team firmly believes that Strategy Gamers are looking for more sophisticated games that also remain fun to play. BattleGoat insists that their approach to development will always emphasize an accurate, heavily researched environment assuring players an entertaining and immersive gameplay experience.
About Strategy First
Strategy First Inc. is a leading developer and worldwide publisher of entertainment software for the PC. Founded in 1990, the company has grown rapidly, publishing major games in the industry and simultaneously developing its own in-house titles such as O.R.B., Disciples II, Nexagon: The Pit and Zero-G Marines. After winning numerous awards for games such as Disciples: Sacred Lands, Europa Universalis, Kohan: Immortal Sovereigns and Steel Beasts, Strategy First continues to push the gaming envelope with its own groundbreaking titles, while maintaining its reputation as a unique alternative for independent developers seeking to market their games to a worldwide audience.

























