Så har ATI smidt en ny CATALYST driver på gaden, og de lover gode performance forbedringer til de lidt langsommere af ATI’s grafikkort (Radeon 9200, 9000, og 8500). Der loves forbedringer i blandt andet
Unreal Tournament 2003, Aquamark3, ShaderMark, Halo og Tomb Raider. ATI har både
Win2K/XP og
Win98/ME versionerne liggende. Læs hele nyheden for flere informationer.
Fixed in this driver:

  • Running Celestia under Windows XP with an ATI
    RADEON™ 8500 series or RADEON™ 9100 series installed no longer
    results in a slow down of the performance

  • Enabling extended desktop
    mode with the display set to 1600×1200 and running Inventor 8 no longer
    results in display corruption when loading a sample

  • Performance losses noticed in Wolfenstein: Enemy Territory with the previous
    CATALYST™ display driver have been resolved in this release of CATALYST™

  • Logging on as an Administrator under Windows
    XP and doing a fast user switch to limited user no longer results in display
    corruption when playing a DVD using WinDVD version 4 or 5

  • User defined colour setting
    are now retained when exiting a 3D game or application

  • The ATI Control Panel no
    longer fails to launch when attempting to enter the Advanced options of
    the primary display adapter after disabling extended desktop support

  • The Cancel button found
    in the ATI 3D tab is now working properly when switching between a user
    defined profile and the default setting

  • Enabling the CRT as the
    primary display and turning the TV off in the Display page no longer results
    in a general protection fault under Windows ME

  • The Anisotropic Filtering
    custom setting is now retained under Windows XP with an ATI RADEON™ 7200
    installed

  • The D3D panel now retains
    the user defined AA/AF setting under Windows XP when a RADEON™ 8500
    series is installed and the main setting is set to High Quality

  • Launching the game Tron 2.0 under
    Windows XP no longer results in the game failing to respond after the game
    introduction is loaded

  • Launching the game Line
    of Sight: Vietnam
    and setting the graphics option to 800×600
    16bpp no longer results in the game failing to respond when selecting
    a new game

  • Running the game Armed
    and Dangerous
    under Windows XP with an ATI RADEON™ 9200
    series installed no longer results in the display image appearing corrupted
    when selecting Storm the Base mission in the game

  • The game Half-Life is
    now displayed properly under Windows XP when the game resolution is set
    to either 320×240 or 400×300

  • Playing the game Serious
    Sam 2
    under Windows XP with an ATI RADEON&tdrade; 9500/9800
    series installed no longer results in the game failing to run when the
    game option is set to OpenGL

  • Playing the game Unreal
    Tournament 2003
    under Windows XP with an ATI RADEON™ 9600
    series installed no longer results in texture corruption being displayed
    on the flag surfaces in the DM-Tokara Forest

  • Selecting the Optimum Quality
    setting in D3D control panel no longer results in a frozen frame when launching
    the game HALO

  • Setting the resolution
    in the game SpyHunter to 1280×1024 along with having the
    Use Recommended Settings slider set to balanced in the ATI 3D tab no longer
    results in some background images being missing while the game is loading

  • Setting the display option
    to 640×480 or 800×600 in the game Splinter Cell no longer
    results in the game menu flickering

  • Returning to the main menu
    in the game Counter-Strike no longer results in the game’s
    refresh rate reverting back to 60Hz when resuming game play

6 KOMMENTARER

  1. ey SB, jeg skal nok smide Win98/ME og Win2k/XP filerne op på file serveren, så den kan hentes lokalt på Daily Rush. Men lige pt er mit internet lukket, så det bliver først om 12 dage, med mindre Phonetic eller en anden med adgang til vores fileserver kan smide den op