Westwood er allerede nu klar med en mindre 1.06 patch til demoen af Command & Conquer” Renegade multiplayer demo. Patchen sikrer bl.a. at du automatisk får optimeret dine netværksindstilliger alt efter for stor en båndvidde du har til rådighed. Du kan hente den knapt 450 Kb. store (lille) fil direkte her fra Daily Rush.

Patch Readme 2/17/02 8:15PM



COMMAND & CONQUER RENEGADE DEMO



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LIST OF CHANGES IN THE PATCH

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1. The Renegade Demo will automatically detect and set your bandwidth
2. Contraints have been created to ensure appropriate server bandwidth
3. Added a command to report important performance values
4. Found and removed some memory leaks that were affecting server performance
5. Miscellaneous bug fixes and improved server stability



Additionally this readme contains more information regarding the server settings and what they do. (see Server Options below)



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1. AUTOMATIC DETECTION OF CLIENT BANDWIDTH

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It is very important that your game is setup to use the correct connection speed for your Internet connection. If the connection speed is not setup properly, it will drastically affect your game performance. This setting communicates to the server how frequently your game should update. If it is set too low, the server does not update your client as often as it could. If this value is set too high, the server may flood your game with too much information.



Therefore the game now automatically detects and sets your bandwidth. The option is no longer available.



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2. SERVER CONNECTION SPEED – CONSTRAINTS ON SETTING UP A SERVER

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If you are setting up a server, it is important that your connection speed is setup correctly. The connection speed for the server determines how frequently clients connected to the server are updated. This has a direct effect on the experienced “lag” of the players connected to your server.



The game will automatically determine your bandwidth and use it to determine the maximum number of players your game can host (you can always host less than the maximum number). The number of players is scaled up using the following criteria:



Upload Bandwidth equal to or greater than 0.5 Mbps allows up to 8 players Upload Bandwidth equal to or greater than 1.0 Mbps allows up to 16 players Upload Bandwidth equal to or greater than 2.0 Mbps allows up to 32 players



Cable modems and DSL with an upload bandwidth of 128k/sec are NOT allowed to host.



<> To promote the best gameplay experience for all of our players, the demo server will automatically be set to a DEDICATED server.



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3. COMMAND TO SHOW IMPORTANT PERFORMANCE VALUES

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If you press [F8] and type “FPS” and press [Enter] the following information will be presented in the upper right portion of the screen:



Server: FPS, BW (bandwidth)
Client: FPS, SFPS, Ping time, BW



Download: C&C: Renegade multiplayer demo 1.06 patch

9 KOMMENTARER

  1. ja og det skoder noget så grumt : (…. jeg dl det 5min efter det kom ud :))… når man connecter til en server med 1.06… såå bliver man smidt af 1min efter :O( …sker bare hele tiden!…v isad et par stykker og prøvede :O(

  2. Har lige spillet 5 timer på en server vi selv hoster på arbejdets server .. den har 2mbit forbindelse at lege med .. Så kører spillet helt fint.. Det hænder dog lidt ofte af den kommer ud af sync med serveren og man bliver smidt af(ca. 1 gang i timen)