Spørgsmål om WoW stats
Daily Rush › Debat › Spil › World of Warcraft › Spørgsmål om WoW stats
- Dette indlæg indeholder 8 kommentarer, har 6 deltagere og blev senest opdateret af
StiX for 12 år, 9 måneder siden.
- ForfatterEmne
- 15/04/2008 kl. 01:02#0
Jeg har mange gange haft problemer med at vælge mellem to items fordi det kan være svært at gennemskue deres stats. Fx har jeg fået at vide at 1 strength giver 2 attackpower. Men så fik jeg ny info idag at det er class afhængigt og ikke gælder for alle. Er der nogen herinde der har overblikket over hvad der giver hvad til hvem? Så jeg kan vælge med andet end god tro og fornemmelse når vi lægger til de eftertragtede Agility, strenght, intellect, stamina, spirit etc
- ForfatterEmne
- ForfatterKommentarer
- 15/04/2008 kl. 01:35 #1
Ratingbuster er din ven her : http://downloads.curse.com/details/4991/
den bryder alle wow stats ned til hvad de egentlig giver dig. Os sammenligner det du har i forvejen, så du kan se om du får mere eller mindre ud af nye ting.
Operator..........gimme the number for 911
15/04/2008 kl. 09:15 #2Ja ratingbuster er rigtig godt.
Ellers kan man altid equippe gear og lægge mærke til hvad man får ud af de stats der er på.Objects in rear view mirror are losing
15/04/2008 kl. 10:32 #3#1 Har downloadet den nu, kan se potentialet men den virker mangelfuld? De eneste stats jeg kan se effekten af er Agility, intellect og defense rating. Jeg kan ikke se hvor meget strength, spirit, attack power og resten af tingene giver mig?
Derudover ændrer det sig hvis man holder curseren over fx agility. Før beskrev den hvor meget AP, crit hit og armor det contributede og nu er det kun Crit og armor.. Er der en mere fuldstændig version eller har jeg gjort noget forkert?
15/04/2008 kl. 10:50 #4Hvilken class spiller du?
15/04/2008 kl. 12:13 #5Strength (often abbreviated STR) has the following effects:
Increases attack power with melee weapons:
Warriors, shamans, druids and paladins gain 2 melee attack power per point of strength.
Rogues, hunters, mages, priests gain 1 melee attack power per point of strength.
Slightly increases the amount of damage blocked with a shield for shield-using classes (warrior, paladin and shaman)Agility (often abbreviated AGI) has the following effects:
Increases attack power with ranged weapons (not including wands) or melee weapons for certain classes.
Warriors, hunters and rogues gain 1 ranged attack power for each point of agility.[1]
Hunters,[2] rogues and druids in Cat Form gain 1 melee attack power per point of agility.
Increases armor by 2 per point.
Increases chance to score a critical hit with a weapon.
Increases chance to dodge attacks. This is dependent on both class and level.Stamina (often abbreviated STA) has the following effects:
Stamina provides 10 health for each point for all Classes/Mobs/NPCs (except from the first 20 points of Stamina that provide 1 health for each point instead). It also increases health points of a player’s pet for classes with pets. There are other non-standard adjustments that can be made for stamina:
Intellect (often abbreviated INT) has the following effects:
Increases mana points. Each point of intellect gives 15 mana points (except from the first 20 points of Intellect that provide 1 mana for each point instead).
Increases chance to score a spell critical strike. This increase varies by class and level; in general, the relationship is linear as intellect increases, with a small amount of base crit chance. The rate of increase is generally based on the amount of intellect a class is expected to have at a certain level, given by the following table.[3][4]
As of 2.4, Intellect will increase the amount of MP5 generated by Spirit.Spirit (often abbreviated SPI) has the following effects:
Increases health and mana regeneration. Spirit affects all characters’ mana and hit point regeneration rates in and out of combat.
Health regeneration from spirit is not active while in combat, except for trolls who gain 10% of their normal health regen in combat from the racial ability “regeneration.”
Mana regeneration is active in combat except for the five seconds immediately after casting a spell (the five second rule). Some class talents and spells allow some mana regeneration during this period.15/04/2008 kl. 12:24 #6#3 Har du prøvet /ratingbuster ? Mener der er en masse options.
Gui options:
/rb winObjects in rear view mirror are losing
15/04/2008 kl. 14:57 #7#4 jeg har prøvet den med forskellige chars. Det virker rimelig godt med warlock, men ikke så godt til shaman og rogue.
#5 Tak!
#6 prøvede at sætte alt til i options, men syntes ikke det ændrede det store..
21/04/2008 kl. 15:01 #8 - ForfatterKommentarer
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