Quake4 crasher?
Daily Rush › Debat › Spil › Quake › Quake4 crasher?
- Dette indlæg indeholder 8 kommentarer, har 4 deltagere og blev senest opdateret af
Agony- for 14 år, 8 måneder siden.
- ForfatterEmne
- 07/05/2006 kl. 02:27#0
Hejsa
Er ved at blive sindsyg af det spil, har købt en ny spand og nu virker quake bare ikke. og den der quakeupdater melder fejl hver gang jeg prøver at køre den. Jeg mangler filer når jeg connecter og jeg har installeret den nyeste patch og så mit ra4 virker heller ikke, det crasher hver gang jeg prøver at starte det??? hjææææææææælp hva fanden sker der?
- ForfatterEmne
- ForfatterKommentarer
- 07/05/2006 kl. 04:50 #1
Hvilken fejl, hvilken spand?
http://dailyrush.dk/boards/372/topics/28243/pages/9/
Planter er fascinerende
07/05/2006 kl. 10:44 #2Fejlen min quakeupdater laver kan jeg ikke rigtig se, men den laver den der med “send fejlrapport” osv. Men fejlen mit ra4 laver hedder “error during initilization” og min spand er Amd Athlon 64 bit 3000+, 1gb dual ram, Geforce6200 pci express x16. Har spillet Alm q4 singleplayer uden problemer high details, og 60fps fast. Men når jeg vil game online sir den missing files, og kan ikke opdatere? men mit ra4 virker jo så som sagt slet ikke og det er det jeg vil game
07/05/2006 kl. 10:50 #3Winsock Initialized
Found interface: {8BB86EE9-2C41-48D2-AD52-9D1CCAAD3C7F} RT73 USB Wireless LAN Card #2 – Miniport til Packet Scheduler – 10.0.0.2/255.255.255.0
Found interface: {FE209FBA-114D-43F1-AFEE-5D9E35DBA8EB} SiS190 100/10 Ethernet Device – Miniport til Packet Scheduler – 0.0.0.0 NULL netmask – skipped
Sys_InitNetworking: adding loopback interface
engine using MMX & SSE & SSE2 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
——— Initializing File System ———-
Loaded pk4 C:/Programmer/id Software/Quake 4/q4base/game000.pk4 with checksum 0x9321cee4
Loaded pk4 C:/Programmer/id Software/Quake 4/q4base/pak001.pk4 with checksum 0xf2cbc998
Loaded pk4 C:/Programmer/id Software/Quake 4/q4base/pak002.pk4 with checksum 0x7f8d80d1
Loaded pk4 C:/Programmer/id Software/Quake 4/q4base/pak003.pk4 with checksum 0x1b57b207
Loaded pk4 C:/Programmer/id Software/Quake 4/q4base/pak004.pk4 with checksum 0x385aa578
Loaded pk4 C:/Programmer/id Software/Quake 4/q4base/pak005.pk4 with checksum 0x60d50a1d
Loaded pk4 C:/Programmer/id Software/Quake 4/q4base/pak006.pk4 with checksum 0x9099ed11
Loaded pk4 C:/Programmer/id Software/Quake 4/q4base/pak007.pk4 with checksum 0xaf301fff
Loaded pk4 C:/Programmer/id Software/Quake 4/q4base/pak008.pk4 with checksum 0x4ac6f6d9
Loaded pk4 C:/Programmer/id Software/Quake 4/q4base/pak009.pk4 with checksum 0x36030c7d
Loaded pk4 C:/Programmer/id Software/Quake 4/q4base/pak010.pk4 with checksum 0x4b80fbda
Loaded pk4 C:/Programmer/id Software/Quake 4/q4base/pak011.pk4 with checksum 0x8acf4cfa
Loaded pk4 C:/Programmer/id Software/Quake 4/q4base/pak012.pk4 with checksum 0xbe4120b0
Loaded pk4 C:/Programmer/id Software/Quake 4/q4base/zpak_english.pk4 with checksum 0x5868f530
Loaded pk4 C:/Programmer/id Software/Quake 4/arena/def.pk4 with checksum 0x7dc75e28
Loaded pk4 C:/Programmer/id Software/Quake 4/arena/effects.pk4 with checksum 0x47c82666
Loaded pk4 C:/Programmer/id Software/Quake 4/arena/game000.pk4 with checksum 0xd8a8ba28
Loaded pk4 C:/Programmer/id Software/Quake 4/arena/game001.pk4 with checksum 0x3fa03d22
Loaded pk4 C:/Programmer/id Software/Quake 4/arena/gfx.pk4 with checksum 0x9ab36291
Loaded pk4 C:/Programmer/id Software/Quake 4/arena/gothra4map1.pk4 with checksum 0x83295605
Loaded pk4 C:/Programmer/id Software/Quake 4/arena/guis.pk4 with checksum 0x7d0a85d4
Loaded pk4 C:/Programmer/id Software/Quake 4/arena/materials.pk4 with checksum 0xa4d2d932
Loaded pk4 C:/Programmer/id Software/Quake 4/arena/scripts.pk4 with checksum 0xf905ee6e
Loaded pk4 C:/Programmer/id Software/Quake 4/arena/sobpak16.pk4 with checksum 0xc0f438fc
Loaded pk4 C:/Programmer/id Software/Quake 4/arena/stormra4map1.pk4 with checksum 0xfe15c46c
Loaded pk4 C:/Programmer/id Software/Quake 4/arena/strings.pk4 with checksum 0x6267edaa
Loaded pk4 C:/Programmer/id Software/Quake 4/arena/subra4map1.pk4 with checksum 0xccf2ec53
Loaded pk4 C:/Programmer/id Software/Quake 4/arena/zygra4map1.pk4 with checksum 0x998b2b97
Current search path:
C:/Programmer/id Software/Quake 4/arena
C:/Programmer/id Software/Quake 4/arena/zygra4map1.pk4 (52 files)
C:/Programmer/id Software/Quake 4/arena/subra4map1.pk4 (21 files)
C:/Programmer/id Software/Quake 4/arena/strings.pk4 (3 files)
C:/Programmer/id Software/Quake 4/arena/stormra4map1.pk4 (122 files)
C:/Programmer/id Software/Quake 4/arena/sobpak16.pk4 (3 files)
C:/Programmer/id Software/Quake 4/arena/scripts.pk4 (4 files)
C:/Programmer/id Software/Quake 4/arena/materials.pk4 (23 files)
C:/Programmer/id Software/Quake 4/arena/guis.pk4 (10 files)
C:/Programmer/id Software/Quake 4/arena/gothra4map1.pk4 (18 files)
C:/Programmer/id Software/Quake 4/arena/gfx.pk4 (7 files)
C:/Programmer/id Software/Quake 4/arena/game001.pk4 (2 files)
C:/Programmer/id Software/Quake 4/arena/game000.pk4 (2 files)
C:/Programmer/id Software/Quake 4/arena/effects.pk4 (4 files)
C:/Programmer/id Software/Quake 4/arena/def.pk4 (17 files)
C:/Programmer/id Software/Quake 4/q4base
C:/Programmer/id Software/Quake 4/q4base/zpak_english.pk4 (3457 files)
C:/Programmer/id Software/Quake 4/q4base/pak012.pk4 (1081 files)
C:/Programmer/id Software/Quake 4/q4base/pak011.pk4 (5620 files)
C:/Programmer/id Software/Quake 4/q4base/pak010.pk4 (5539 files)
C:/Programmer/id Software/Quake 4/q4base/pak009.pk4 (1284 files)
C:/Programmer/id Software/Quake 4/q4base/pak008.pk4 (1289 files)
C:/Programmer/id Software/Quake 4/q4base/pak007.pk4 (1330 files)
C:/Programmer/id Software/Quake 4/q4base/pak006.pk4 (1343 files)
C:/Programmer/id Software/Quake 4/q4base/pak005.pk4 (1395 files)
C:/Programmer/id Software/Quake 4/q4base/pak004.pk4 (2249 files)
C:/Programmer/id Software/Quake 4/q4base/pak003.pk4 (1281 files)
C:/Programmer/id Software/Quake 4/q4base/pak002.pk4 (313 files)
C:/Programmer/id Software/Quake 4/q4base/pak001.pk4 (5837 files)
C:/Programmer/id Software/Quake 4/q4base/game000.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
———————————————
———— Initializing Decls ————-
Loading guides…. 59 loaded
WARNING: file materials/storm4ra1.mtr, line 37: material ‘textures/storm4ra1/eXmetalBase05Rust’ previously defined at materials/storm4ra1.mtr:35
544ms to load 1086k of material
104ms to load 43k of skin
221ms to load 716k of sound
5ms to load 1k of materialType
503ms to load 2078k of lipSync
136ms to load 105k of playback
1789ms to load 1667k of effect
———————————————
——– Initializing renderSystem ———-
using ARB renderSystem
renderSystem initialized.
———————————————
Found default language English with VO
663 strings read from strings/english_code.lang
1746 strings read from strings/english_guis.lang
5708 strings read from strings/english_lips.lang
6177 strings read from strings/english_maps.lang
Couldn’t open journal files
execing default.cfg
couldn’t exec editor.cfg
execing Quake4Config.cfg
execing autoexec.cfg
“” isn’t a valid key
——– Initializing Sound System ———-
sound system initialized.
———————————————
————— R_InitOpenGL —————-
Initializing OpenGL subsystem
…registered window class
…registered fake window class
…initializing QGL
…calling LoadLibrary( ‘opengl32’ ): succeeded
…120hz is unsupported at 640×480
…calling CDS: ok
…created window @ 0,0 (640×480)
Initializing OpenGL driver
…getting DC: succeeded
…PIXELFORMAT 10 selected
…creating GL context: succeeded
…making context current: succeeded———— Input Initialization ———–
Initializing DirectInput…
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
———————————————
…initializing QAL
…calling LoadLibrary( ‘OpenAL32.dll’ ): failed
sound: STEREO
…using GL_ARB_multitexture
…using GL_ARB_texture_env_combine
…using GL_ARB_texture_cube_map
…using GL_ARB_texture_env_dot3
…using GL_ARB_texture_env_add
…using GL_ARB_texture_non_power_of_two
…using GL_NV_blend_square
…using GL_ARB_texture_compression
…using GL_EXT_texture_compression_s3tc
…using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
…using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
…using GL_EXT_draw_range_elements
…using GL_EXT_blend_minmax
…using GL_NV_float_buffer
…using GL_EXT_texture3D
…using GL_EXT_stencil_wrap
…using GL_NV_register_combiners
…using NV_vertex_program
…using NV_fragment_program
…using GL_EXT_stencil_two_side
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
…using GL_ARB_vertex_buffer_object
…using GL_ARB_vertex_program
…using GL_ARB_fragment_program
…using GL_ARB_shader_objects
…using GL_ARB_fragment_shader
…using GL_ARB_vertex_shader
…using GL_ARB_shading_language_100
…using EXT_depth_bounds_test
—————- R_NV20_Init —————-
———————————————
—————– R200_Init —————–
Not available.
—————- R_ARB2_Init —————-
Available.
———————————————
———— R_ReloadARBPrograms ————
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/SimpleInteraction.vfp
glprogs/SimpleInteraction.vfp
glprogs/md5rInteraction4.vp
glprogs/md5rInteraction1.vp
glprogs/md5rInteraction.vp
glprogs/md5rSimple4.vp
glprogs/md5rSimple1.vp
glprogs/md5rSimple.vp
glprogs/md5rStdTex4.vp
glprogs/md5rStdTex1.vp
glprogs/md5rStdTex.vp
glprogs/md5rSkyBox4.vp
glprogs/md5rSkyBox1.vp
glprogs/md5rSkyBox.vp
glprogs/md5rEnvNormal4.vp
glprogs/md5rEnvNormal1.vp
glprogs/md5rEnvNormal.vp
glprogs/md5rEnvReflect4.vp
glprogs/md5rEnvReflect1.vp
glprogs/md5rEnvReflect.vp
glprogs/md5rEnvBump4.vp
glprogs/md5rEnvBump1.vp
glprogs/md5rEnvBump.vp
glprogs/md5rShadow4.vp
glprogs/md5rShadow1.vp
glprogs/md5rShadow.vp
glprogs/md5rBasicFog4.vp
glprogs/md5rBasicFog1.vp
glprogs/md5rBasicFog.vp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt
glprogs/arbFP_glasswarp.txt
glprogs/arbVP_depth.vp
glprogs/arbFP_depth.fp
glprogs/arbFP_depth_coc.fp
———————————————
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
reloading textures/common/debuggraph.
reloading makeIntensity( gfx/lights/squarelight1a).
reloading gfx/lights/squarelight1.
reloading gfx/lights/round.
reloading gfx/guis/mainmenu/splash.
reloading gfx/2d/bigchars.
reloading gfx/guis/soundmeter/audiobg.
reloading gfx/guis/white.
reloading gfx/guis/guicursor_arrow.
reloading gfx/guis/guicursor_hand.
reloading gfx/guis/scrollbarh.
reloading gfx/guis/scrollbarv.
reloading gfx/guis/scrollbar_thumb.
reloading gfx/guis/scrollbar_right.
reloading gfx/guis/scrollbar_left.
reloading gfx/guis/scrollbar_up.
reloading gfx/guis/scrollbar_down.
game using MMX & SSE & SSE2 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
————- Initializing Game ————-
gamename: bada-unlagged
gamedate: Jan 9 2006
WARNING: file def/player.def, line 880: expected ‘{‘ but found ‘model_player_failed_transfer’
WARNING: file def/player.def, line 880: Missing decl name
WARNING: file def/player.def, line 887: expected ‘{‘ but found ‘model_player_slimy_transfer’
WARNING: file def/player.def, line 887: entityDef ‘playerModel’ previously defined at def/player.def:877
WARNING: file def/player.def, line 887: Missing decl name
WARNING: file def/player.def, line 894: expected ‘{‘ but found ‘model_player_corpse’
WARNING: file def/player.def, line 894: entityDef ‘playerModel’ previously defined at def/player.def:877
WARNING: file def/player.def, line 894: Missing decl name
WARNING: file def/player.def, line 902: expected ‘{‘ but found ‘model_player_tactical_elite’
WARNING: file def/player.def, line 902: entityDef ‘playerModel’ previously defined at def/player.def:877
WARNING: file def/player.def, line 902: Missing decl name
WARNING: file def/player.def, line 911: expected ‘{‘ but found ‘model_player_tactical_command’
WARNING: file def/player.def, line 911: entityDef ‘playerModel’ previously defined at def/player.def:877
WARNING: file def/player.def, line 911: Missing decl name
WARNING: file def/player.def, line 920: expected ‘{‘ but found ‘model_player_marine’
WARNING: file def/player.def, line 920: entityDef ‘playerModel’ previously defined at def/player.def:877
WARNING: file def/player.def, line 920: Missing decl name
WARNING: file def/player.def, line 929: expected ‘{‘ but found ‘model_player_marine_morris’
WARNING: file def/player.def, line 929: entityDef ‘playerModel’ previously defined at def/player.def:877
WARNING: file def/player.def, line 929: Missing decl name
WARNING: file def/player.def, line 938: expected ‘{‘ but found ‘model_player_marine_voss’
WARNING: file def/player.def, line 938: entityDef ‘playerModel’ previously defined at def/player.def:877
WARNING: file def/player.def, line 938: Missing decl name
WARNING: file def/player.def, line 947: expected ‘{‘ but found ‘model_player_marine_cortez’
WARNING: file def/player.def, line 947: entityDef ‘playerModel’ previously defined at def/player.def:877
WARNING: file def/player.def, line 947: Missing decl name
WARNING: file def/player.def, line 956: expected ‘{‘ but found ‘model_player_marine_helmeted’
WARNING: file def/player.def, line 956: entityDef ‘playerModel’ previously defined at def/player.def:877
WARNING: file def/player.def, line 956: Missing decl name
WARNING: file def/player.def, line 965: expected ‘{‘ but found ‘model_player_marine_helmeted_bright’
WARNING: file def/player.def, line 965: entityDef ‘playerModel’ previously defined at def/player.def:877
WARNING: file def/player.def, line 965: Missing decl name
WARNING: file def/player.def, line 974: expected ‘{‘ but found ‘model_player_marine_medic’
WARNING: file def/player.def, line 974: entityDef ‘playerModel’ previously defined at def/player.def:877
WARNING: file def/player.def, line 974: Missing decl name
WARNING: file def/player.def, line 983: expected ‘{‘ but found ‘model_player_marine_officer’
WARNING: file def/player.def, line 983: entityDef ‘playerModel’ previously defined at def/player.def:877
WARNING: file def/player.def, line 983: Missing decl name
WARNING: file def/player.def, line 991: expected ‘{‘ but found ‘model_player_marine_fatigues’
WARNING: file def/player.def, line 991: entityDef ‘playerModel’ previously defined at def/player.def:877
WARNING: file def/player.def, line 991: Missing decl name
WARNING: file def/player.def, line 1000: expected ‘{‘ but found ‘model_player_marine_tech’
WARNING: file def/player.def, line 1000: entityDef ‘playerModel’ previously defined at def/player.def:877
WARNING: file def/player.def, line 1000: Missing decl name
WARNING: file def/player.def, line 1009: expected ‘{‘ but found ‘model_player_tactical_transfer’
WARNING: file def/player.def, line 1009: entityDef ‘playerModel’ previously defined at def/player.def:877
WARNING: file def/player.def, line 1009: Missing decl name
WARNING: file def/player.def, line 1016: expected ‘{‘ but found ‘model_player_tactical_transfer_bright’
WARNING: file def/player.def, line 1016: entityDef ‘playerModel’ previously defined at def/player.def:877
WARNING: file def/player.def, line 1016: Missing decl name
WARNING: file def/player.def, line 1024: expected ‘{‘ but found ‘model_player_kane_strogg’
WARNING: file def/player.def, line 1024: entityDef ‘playerModel’ previously defined at def/player.def:877
WARNING: file def/player.def, line 1024: Missing decl name
739ms to load 635k of entityDef
146ms to load 177k of articulatedFigure
Initializing event system
…527 event definitions
Initializing class hierarchy
…242 classes, 293012 bytes for event callbacks
Initializing scripts
WARNING: BP 0.0 55
WARNING: BP 1
WARNING: BP 3 -1
WARNING: BP 3 -1
WARNING: BP 3 -1
WARNING: BP 3 -1
WARNING: BP 3 -1
WARNING: BP 3 -1
WARNING: BP 7 0
WARNING: BP 8 0
WARNING: BP 3 -1
WARNING: BP 7 1
WARNING: BP 8 1
WARNING: BP 3 -1
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WARNING: BP 3 -1
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WARNING: BP 3 -1
WARNING: BP 3 -1
WARNING: BP 7 13
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WARNING: BP 3 -1
WARNING: BP 7 4
WARNING: BP 8 4
WARNING: BP 3 -1
WARNING: BP 7 5
WARNING: BP 8 5
WARNING: BP 3 -1
WARNING: BP 3 -1
WARNING: BP 7 0
WARNING: BP 8 0
WARNING: BP 7 6
WARNING: BP 8 6
WARNING: BP 3 -1
WARNING: BP 7 1
WARNING: BP 8 1
WARNING: BP 7 7
WARNING: BP 8 7
WARNING: BP 3 -1
WARNING: BP 7 14
WARNING: BP 8 14
WARNING: BP 7 16
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WARNING: BP 3 -1
WARNING: BP 3 -1
WARNING: BP 7 2
WARNING: BP 8 2
WARNING: BP 3 -1
WARNING: BP 7 10
WARNING: BP 8 10
WARNING: BP 3 -1
WARNING: BP 7 11
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WARNING: BP 3 -1
WARNING: BP 7 12
WARNING: BP 8 12
WARNING: BP 3 -1
WARNING: BP 7 13
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WARNING: BP 7 15
WARNING: BP 8 15
WARNING: BP 3 -1
WARNING: BP 7 14
WARNING: BP 8 14
WARNING: BP 7 16
WARNING: BP 8 16
WARNING: BP 7 22
WARNING: BP 8 22
WARNING: BP 3 -1
WARNING: BP 7 8
WARNING: BP 8 8
WARNING: BP 3 -1
WARNING: BP 7 4
WARNING: BP 8 4
WARNING: BP 7 17
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WARNING: BP 3 -1
WARNING: BP 7 5
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WARNING: BP 3 -1
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WARNING: BP 7 9
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WARNING: BP 3 -1
WARNING: BP 7 0
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WARNING: BP 7 6
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WARNING: BP 7 20
WARNING: BP 8 20
WARNING: BP 3 -1
WARNING: BP 7 1
WARNING: BP 8 1
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WARNING: BP 7 21
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WARNING: BP 3 -1
WARNING: BP 7 2
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WARNING: BP 7 24
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WARNING: BP 7 23
WARNING: BP 8 23
WARNING: BP 3 -1
WARNING: BP 3 -1
WARNING: BP 3 -1
WARNING: BP 3 -1
WARNING: BP 3 -1
WARNING: BP 3 -1
WARNING: BP 3 -1
WARNING: BP 3 -1
WARNING: BP 3 -1
WARNING: BP 7 3
WARNING: BP 8 3
WARNING: BP 3 -1
WARNING: BP 3 -1
WARNING: BP 7 0
WARNING: BP 8 0
WARNING: BP 7 6
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WARNING: BP 7 20
WARNING: BP 8 20
WARNING: BP 7 36
WARNING: BP 8 36
WARNING: BP 3 -1
WARNING: BP 7 0
WARNING: BP 8 0
WARNING: BP 7 6
WARNING: BP 8 6
WARNING: BP 7 20
WARNING: BP 8 20
WARNING: BP 7 36
WARNING: BP 8 36
WARNING: BP 7 52
WARNING: BP 8 52
WARNING: BP 3 -1
WARNING: Gamestate: 0
WARNING: Getting current checksums
WARNING: Found Server checksum: 0 -> 998b2b97
WARNING: Found Server checksum: 1 -> ccf2ec53
WARNING: Found Server checksum: 2 -> fe15c46c
WARNING: Found Server checksum: 3 -> f905ee6e
WARNING: Found Server checksum: 4 -> a4d2d932
WARNING: Found Server checksum: 5 -> 83295605
WARNING: Found Server checksum: 6 -> 9ab36291
WARNING: Found Server checksum: 7 -> 47c82666
WARNING: Found Server checksum: 8 -> 7dc75e28
WARNING: Found Server checksum: 9 -> be4120b0
WARNING: Found Server checksum: 10 -> 8acf4cfa
WARNING: Found Server checksum: 11 -> 4b80fbda
WARNING: Found Server checksum: 12 -> 36030c7d
WARNING: Found Server checksum: 13 -> 4ac6f6d9
WARNING: Found Server checksum: 14 -> af301fff
WARNING: Found Server checksum: 15 -> 9099ed11
WARNING: Found Server checksum: 16 -> 60d50a1d
WARNING: Found Server checksum: 17 -> 385aa578
WARNING: Found Server checksum: 18 -> 1b57b207
WARNING: Found Server checksum: 19 -> 7f8d80d1
WARNING: Found Server checksum: 20 -> f2cbc998
WARNING: Setting server checksums
WARNING: Checksum: 0, 0 Reply: 3
———— Game Map Shutdown ————–
———————————————
********************
ERROR: Error: file scripts.pk4/scripts/events.script, line 1314: Unknown event ‘setcvarflags’********************
Error during initialization
Shutting down OpenGL subsystem
…wglMakeCurrent( NULL, NULL ): success
…deleting GL context: success
ra4 fejlen07/05/2006 kl. 12:17 #4Er det når du prøver at joine en server? For så havde jeg samme problen.
Jeg prøvede og prøvede, gav op, lagde lortet fra mig i et par uger, kom tilbage og prøvede igen og det viste sig at jeg bare skulle slette q4baseconfig eller hvad den nu hedder og så virkede lortet. Jeg ved ikke om det virker ved dig, men det er en mulighed? Lav lige en backup før for at være på den sikre side."I ain't no racist or nothing, but if the bitch is green there's something wrong with the pussy." - Eddie Murphy, "Delirious"
07/05/2006 kl. 12:22 #5har du forsøgt at uninstalle spilllet (og samtlige mods/skins/maps etc.), slette gamefolderen og reinstalle?
Planter er fascinerende
07/05/2006 kl. 14:41 #6Jep har prøvet at geninstallere og slette osv mange gange, men nu prøvede jeg at lade være med at opdatere quake og kører med ra4beta1 og så virker det, men så siger den selvfølgelig at der mangler filer når jeg connecter. Men ligeså snart jeg updatere til ra4beta2 eller 3 så crasher den med den fejl der ovenstående. Og hvis jeg opdatere quake så virker det heller ikke. Men ikke så fedt hvis jeg ikke kan spille online? men fatter det simpelthen ikke….
07/05/2006 kl. 15:36 #7Kan du ikke bare hente updates manuelt?
07/05/2006 kl. 18:42 #8lol mass gør jeg da også….Nu har jeg fået det til at virke spørg mig ikke hvordan, men har nu den nye 1.2 patch og den nyeste ra4beta3 og den crasher ikke lige pt, ved ikke hvorfor. men den siger stadig missing files? hvad mangler jeg?
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