My ‘Concrete+Neon’ cfg
- Dette indlæg indeholder 15 kommentarer, har 10 deltagere og blev senest opdateret af
telum for 18 år, 6 måneder siden.
- Emne
Just updated my page with the new version of my Conrete cfg. It allows you to mix in any amount of grey in the walls with r_gamma, and is compatible with your config. (Just execute mine when your map is loaded.)
It also lets the crosshairs and skins be super-visible, by using neon colors. F.ex crosshairs could be neon green, enemies neon blue, and armors neon red. There’s instructions in the README how to choose the 3 neon colors.
Now, neon skins is nothing new but I think my config is super-visible without having to have smoothwalls or fuzzy picmip. (But of course if you want that, then mine is compatible with yours, it just changes the wall color on every map to grey instead of pink-grey on dm6 and yellow on ztn.) So you can have grey walls with a great-looking detailed config, or with an ugly fps-optimized one.
The screenshots don’t show you how cement gray it actually is, ‘cos the overbright settings make the screenshots darker. However, combine shots 4 and 5 to get a rough idea.
1) At picmip 5, the skins radiate like this. But the walls are grey. http://w1.381.telia.com/~u38106442/Identityhp/shot0003.jpg
2) “nice” picmip 5 settings, reminiscent of SmoothCfg. http://w1.381.telia.com/~u38106442/Identityhp/shot0008.jpg
3) Everything on max. This really shows how the skin color is completely unaffected by wall settings. http://w1.381.telia.com/~u38106442/Identityhp/shot0009.jpg
4) Full detail on everything, ownz0r-neon-red skin. Yep, it really looks like that!! http://w1.381.telia.com/~u38106442/Identityhp/shot0033.jpg
5) Is supposed to look like the grey walls at picmip 0 (but doesn’t). http://w1.381.telia.com/~u38106442/Identityhp/shot0034.jpg
It also has 3 extra modes: exec my cfg, then
F7 = Smoothwalls with extra grey walls
F8 = “Psychedlicious” freakly walls
F9 = Quake 1 emulator I play with this heheAnd press F10 in either mode to get as good visibility as is possible without OSP (i.e. for RA3 / Vanilla compatibility).
Anyway, take a look and say what you think? Follow the readme. If you don’t get grey walls, but bright or dark instead, download the full version.
Get it here http://Holy.rulestheweb.com, click on the Demos tab, select file Holy’s-Concrete-Cmds.zip.
This is just a visibility config, so if you’re looking for smart weaponscripts and fps tweaking then download my Smooth or Lean cfg.
hf, HolyFather.
Movies, demos and configs at >> http://Holy.rulestheweb.com
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