fredag, januar 22, 2021

Diablo II: Patch v1.13

Daily Rush Debat Genre RPG Diablo II: Patch v1.13

  • Dette indlæg indeholder 4 kommentarer, har 5 deltagere og blev senest opdateret af  MaD_MaX for 11 år siden.
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  • #0

    Corrupted_HC
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    [Flyttet fra det gamle Diablo II forum]

    Den længeventede patch har efterhånden været online på Blizzard’s legacy beta realm i en måneds tid.
    For dem som havde forventet det vilde “content” har den været ret skuffende, men det overraskede mig ikke da der blev hintet i retningen af dette i løbet af årets Battle.net Forum posts fra Blizzards repræsentant, Bashiok.

    Det mest interessante at finde i changelog er umiddelbart “- Fixed an item dupe bug.”
    Er det lykkedes Blizzard at få lukket hullerne én gang for alle? Historisk set har det nærmere været reglen end undtagelsen at der var dupes i frit omløb…

    Patchen er stadig i test-fasen og Blizzard har planer om at tilføje/rette yderligere inden patchen bliver officiel og ladderen reset.

    Følg evt. med her: http://forums.battle.net/board.html?forumId=20601702&sid=3000

    Nuværende changelog:

    ————————————————————————–
    – Patch 1.13
    ————————————————————————–

    A new Mystery has been revealed!

    – Players of Hell Difficulty Realm games are hereby warned once again,
    that a series of new and challenging tests await you! The answer lies
    within Diablo’s Bosses, which span across the world from the Den of Evil
    to the Throne of Destruction…

    Major Bugs

    – Fixed an item dupe bug.
    – Video improvements for Intel Mac machines with OS 10.5 or greater.

    Minor Bugs

    – Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killed before spawning summoned minions (Before he would only check for Uber Baal).
    – The game will no longer stop and then restart the game music after the window loses and then regains focus.
    – Fixed an issue where the game window would minimize when running in windowed mode when it lost focus.
    – Fixed an issue where the game window wouldn’t center properly when it was created.

    Specific changes/improvements

    – Respecialization is now possible! Completing the ‘Den of Evil’ quest will now additionally reward 1 free respec which can be saved. Players who have already completed this quest should receive 1 free respec in Hell difficulty.
    – Increased the drop rate of high runes.
    – Support for blit scaling in windowed mode. The game can now be maximized to the largest 4:3 resolution supported (hooray widescreen users).
    – Some rare drop items now have an orange color. i.e. Runes and items required for Uber Tristam.
    – Modified the gold bank limit to be a flat cap not bound by level.
    – Nightmare/Hell WilloWisps champions/uniques have had their damage greatly reduced.
    – Removed the requirements to create a hardcore character.
    – Greatly reduced the explosion damage dealt by Fire Enchanted monsters.
    – Uber Mephisto and Uber Baal’s summoned minions no longer give experience.
    – Removed Oblivion Knight’s Iron Maiden curse.
    – Hellfire Torch Firestorm proc rate has been reduced to 5%.
    – Users can now toggle the display of text over the Health and Mana globes by clicking on the bottom area of each orb.
    – Updated two Act 5 mercenary names to Klar and Tryneus.
    – When creating a single player game, pressing the ‘Enter’ key now automatically creates a Hell difficulty game if possible.
    – When creating a game, each difficulty button is now bound to a unique key: Normal ‘R’, Nightmare ‘N’, and Hell ‘H’.
    – The ‘Enter Chat’ Button in the battle.net waiting room is now bound to the ‘Enter’ key.
    – Added the windows system buttons to the game window (MIN, MAX, CLOSE).
    – Added new command line parameter ‘-nofixaspect’ which allows users to not fix the aspect ratio to 4:3 when maximizing windowed mode. This lets the game ‘stretch’ to fill your monitor.
    – Added support for ‘-sndbkg’ command line switch. This enables sound in background.
    – Added support for ‘-nosound’, ‘-window’, and ‘-windowed’ command line options.

    Revised Skill balance for Player Character classes

    Amazon

    -Immolation Arrow – Increased radius of Explosion effect by 33% and Immolation effect by 50%.
    -Immolation Arrow – Explosion effect damage increased by 20%.
    -Immolation Arrow – Increased base duration by 33%.

    Assassin

    -Shadow Master – Increased resistance range per point from 5-80 to 5-90.

    Barbarian

    -Whirlwind – Reduced initial mana cost by 50%.
    -Masteries – Changed critical strike chance from 0-25 to 0-35.

    Paladin

    -Blessed Hammer – No longer ignores resistances of undead and demons.

    Druid

    -Werebear – Damage bonus increased by 15% across all ranks.
    -Werebear – Increased health by 25% and armor by 1% per point.
    -Shockwave – Synergy from Maul adds 5% damage per point.

    Necromancer

    -Blood Golem – Removed negative shared life effect (player no longer loses life when golem takes damage).
    -Corpse Explosion – Increased base damage dealt from 60% – 100% to 70% – 120% of corpses health.
    -Poison Nova – Increased base damage by 15%.

    Sorceress

    -Firewall – Synergy receives 1% damage per point of Inferno and Blaze and 4% per point of Warmth.
    -Blaze – Synergy receives 2% damage per point of Firewall and 4% per point of Warmth.
    -Hydra – Increased base damage by 15% per rank.
    -Hydra – Increased base speed of Hydra projectile.
    -Hydra – Reduced cooldown by 25%.
    -Lightning Mastery – Reduced overall effect by 15%.

Viser 4 kommentarer - 1 til 4 (af 4 i alt)
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  • #1

    Grifler
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    Burde de ikke ha lavet en update på det spamproblem som eksisterer? Hvorfor ikke lave spam-system som i wow…synes det er SÅ nedern med alle de bots som popper ind i et spil, spammer 6 linier, og timer ud igen…

    You haven't lived until you've cried pooping.

    #2

    mokkatomic
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    Official Blizzard Quote:
    [Blizzard Source]

    The legacy team met late last week to decide how to proceed on the 1.13 patch and the decision was made to go back into development to incorporate a few additional changes. While this patch has already seen its fair share of delays we still want to ensure we’re releasing a patch that hits some key community issues. I do want to stress though that while we did look at feedback and responses we’re obviously not going to be able to include everything requested. Our hope is to hit at least a decent portion of what we saw people discussing and correct some of the more severe issues while keeping additional development time as brief as possible.

    We don’t have a current estimate for release, and because work is only just beginning on these new changes we won’t be announcing their details. We’ll be keeping everyone updated as to the progress of the patch though, and we hope to see this update on the PTR as soon as possible and then off quickly to a release and ladder reset.

    Heldigvis, for det første udkast til patchen lød som om de overhovedet ikke havde lyttet til folks klager

    Frie radikaler, de bedste kæledyr

    #3

    SkaFt
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    WtF sker lige med Hydras nu?
    De må da være alt for nice at bruge nu

    Hvad bliver det næste?

    #4

    MaD_MaX
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    #2 tjaa… Ud af alle de ændringer, er der ikke umiddelbart nogen mærkbare ændringer, så jeg tvivler stærk på at der kommer noget banebrydende når den endelig udkommer.

    don't much care what it is

Viser 4 kommentarer - 1 til 4 (af 4 i alt)
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