308 released :(
- Dette indlæg indeholder 5 kommentarer, har 5 deltagere og blev senest opdateret af
BSA-JUDAS for 17 år, 9 måneder siden.
- Emne
[Flyttet fra det gamle Warcraft 3 forum]
————————————————————————–
– BETA PATCH 308
————————————————————————–2003-APR-16
Item Changes:
– Town Portal range to include units to teleport increased to 1100 from
900.
– Scroll of Speed duration increased to 10 seconds from 7 seconds.
– Clarity Potion cost reduced to 70 from 80.
– Healing Salve cost reduced to 100 from 125.Changes to Neutral Buildings, Units and Heroes:
– Neutral heroes now require an Altar to be purchased.
– Death Coil now heals Pit Lords while Holy Light harms them.
– Pit Lord speed increased to 300 from 270.
– Black Arrow minions once again improve with the level of the skill. For
each level gained, Minions gain 30% hitpoints and slight amounts of
damage.
– Tornado has been reworked. It now creates a controllable unit that does
extreme damage to nearby buildings, light damage to buildings in the
general vicinity, slows units by a large amount, and tosses nearby units
and heroes up into the air randomly. Note that the spell is still a
channel spell.
– Drunken Haze duration reduced to 12 seconds at all levels.Undead Changes:
– Destroyers are now magic immune.
– Destroyer damage decreased to 1d4 + 20 from 1d5 + 24.
– Orb of Annihilation now adds 20 bonus damage up from 12 bonus damage.
– Obsidian Statue mana pool increased to 600, up from 400, and Obsidian
Statue starting mana is now 400, up from 100.
– Obsidian Statue mana regeneration increased to 3/sec from 2/sec.
– Essence of Blight and Spirit Touch now cost less mana when less targets
are available. 5 or more targets: 10 mana; 4 targets – 8 mana; 3 targets
– 6 mana, etc. Currently, these abilities show up as “2” mana, but this
is a bug which will be fixed soon.
– Essence of Blight now heals 12 hitpoints per casting, up from 10.
– Cannibalize on the Abomination now heals 15 hp/sec, up from 10 hp/sec,
and heals a maximum of 495 hitpoints, up from 330.
– Spiked Carapace armor bonus now 3/5/7 up from 2/4/6.
– Impale cooldown reduced to 9 seconds from 11 seconds.
– Death Pact can now be used on invulnerable units.Human Changes:
– Spell Breakers are now 3 food.
– Spell Breaker cost increased to 215/30 from 155/20.
– Spell Breaker damage increased to 1d3 + 12 from 1d2 + 8.
– Spell Breaker feedback now deals 20 damage to units, and 7 damage to
heroes (assuming they have mana to feedback).
– Arcane Tower feedback now deals 24 points of damage to units and 12
damage to heroes (assuming they have mana to feedback).
– Polymorph no longer affects summoned units.
– Aerial Shackles now deals 20 damage / sec, up from 10 damage / sec.
– Town Hall cost increased to 385/205 from 385/185.
– Banish duration vs heroes is now 5/7/9 by level, up from 5/6/7.
Banish cooldown is 10 (for reference)
– Mana Siphon now costs 10 mana down from 25.
– Mana Siphon duration and cooldown reduced to 6 from 8, but rate of
drain increased by roughly 20% at all levels.
– Phoenixes now lose 25 hitpoints per second, up from 10.
– Frag Shards now deals 25% more bonus damage than it did previously.
Note that this bonus damage is only effective against unarmored and
normal armor units.
– Gyrocopters now move at speed 400 up from 350.Night Elf Changes:
– Taunt radius reduced to 450 from 500.
– Rejuvenation can now be cast on units at full health.
– Dryad hitpoints increased to 435 from 380.
– Fan of Knives damage cap reduced to 350/675/950 from 400/750/1075.
– Fan of Knives mana cost reduced to 100 from 110.Orc Changes:
– Lightning shield range increased to 600 from 500.
– Hex no longer affects summoned units.
– Hex cost reduced to 70 from 75.
– Spirit Link now affects 4 targets, up from 3.
– Researching the Berserker Strength upgrade now requires a
Stronghold instead of a Fortress.
– Berserker Strength cost reduced to 50/150 down from 50/200.
– Troll Berserker hitpoints increased to 450, up from 425.
– A bug which was reducing the effectiveness of Burning Oil has been
fixed.Other:
– Upgraded casters properly get the +30% mana regen boost that was put
in several patches ago. Up until this patch, casters only got +30%
mana regen to base regen, which ended up being only +15% when fully
upgraded.
– Splash damage units that get a “MISS!” from Curse, Evasion or Drunken
Haze, now deal ½ damage to targets. Previously, they dealt full damage.
– Gargantuan Sea Turtle hitpoints increased to 1250 from 1000.*no comments*
=(
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